Eve Online Weapon Accuracy Score

Eve Online Weapon Accuracy Score
Eve Online Weapon Accuracy Score

Eve Online Weapon Accuracy Score Weapon accuracy score is your tracking in (rad/second) * 1000 normalized to a 40m sig. So if your weapon score is 75 you can track a 40m frig at .075 radians per second.... What does weapon accuracy score represent? - EVE Online Forums Turret mechanics - EVE University Wiki The weapon accuracy score is the old tracking score, standardized against a 40m target, measured in miliradians. To demystify this more: A small 200mm AC with 0.323 rad/s... Weapon Accuracy Score has been around for over a year now ... Use formula WeaponAccuracyScore = oldTrackingSpeed * 40000 / oldSigRes to reverse the calculation. I just don't remember the old isgnature resolution numbers for... Weapon Accuracy Score : r/Eve - Reddit i agree, the only use for the score is to compare weapons in a table, once you undock it lost its use. how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new... 'Weapon Accuracy Score" - EVE General Discussion - EVE Online ... Accuracy score is the standardized value for tracking that accurately translates between weapon systems. I don't know how much you knew about tracking before, so I'm not... [serious] What is accuracy score? What math do I need to be ... EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. These... 'Weapon Accuracy Score" - EVE General Discussion - EVE Online ... The alternative guide to the EVE-Online forums. Mirrors and enables advanced search options to browse the EVE-Online forums. EVE Search - What does weapon accuracy score represent? It appears that the tracking speed attribute on turret weapons has been replaced with a new attribute called "Weapon accuracy score". In addition all signature radii on... [test server] Tracking speed replaced with "weapon accuracy ... No longer could a pilot easily correlate a single overview column with a weapon stat and have a decent idea of whether their shots were likely to do any damage. On the... EVE Search - 'Weapon Accuracy Score" Weapon accuracy score is your tracking in (rad/second) * 1000 normalized to a 40m sig. So if your weapon score is 75 you can track a 40m frig at.075 radians per second. If you are shooting at something larger, say a cruiser with a 150m sig, then you can track them at.075 * (150 / 40) radians per second. What does weapon accuracy score represent? - EVE Online Forums forums-archive.eveonline.com/topic/499064 EVE Online Forums https://forums-archive.eveonline.com › topic › 499064 What does weapon accuracy score represent? - EVE Online Forums Weapon accuracy score is your tracking in (rad/second) * 1000 normalized to a 40m sig. So if your weapon score is 75 you can track a 40m frig at .075 radians per second.... wiki.eveuniversity.org https://wiki.eveuniversity.org › Turret_mechanics Turret mechanics - EVE University Wiki Hit Chance Damage Practical Applications The basic question of shooting a turret is whether you will hit or not. In EVE, hitting with a turret is not quite a simple question of being either in range or out of range. Instead it depends on the concepts of optimal range, falloff and tracking. You can find figures for all of these if look at your fitted turret info. Due to how the hit chance is calculated the range and tracking do not affect each other and can be considered separately. A nice thing to remember is that against a stationary target the tracking part can be ignored while against a target that is in optimal range the range part can be ignored. See full list on wiki.eveuniversity.org The damage that a turret deals will be randomly spread around a fixed value called base damage. The base damage is calculated from the turret's Damage Multiplier attribute, the ammo's damage values, hull modifiers and skills. The base damage is the so called "paper damage" that is shown in all info windows. "Paper DPS" is simply "paper damage" divided by rate of fire. But the surprising part of the damage mechanic is that the damage calculations are linked to hit chance calculations. At the heart of each turret's damage output is a single randomly generated value between 0 and 1 that is several digits long. This random number is used to determine bothif the turret hits and how much damage it does. Unfortunately, the misses are those random numbers that would have caused the most damage. If the random number is less than 0.01 (1% chance) a special case occurs, a perfect hit (or "Wrecking shot"). These will always deal exactly 300% of the base damage. A funny result of this is that wh... See full list on wiki.eveuniversity.org The hit chance and its relation to range, tracking, velocity and signature radius have many effects on combat with turret ships. Taking advantage of this knowledge allows you to control range, control velocities and choose the right modules for the job. This section gives several useful tricks and maneuvers for ships that either fight with turrets or against a turret ship. Although you can add angular velocity (or transversal velocity, if you want it) as an extra column to your overview, you'll never have the time in combat to get out a calculator and run through chance-to-hit equations. There are however some tactics which let you use gunnery mechanics to your advantage. Most turrets lose their effectiveness fast outside optimal range. Autocannon are an exception here, as they have very long falloff ranges and some Minmatar ships have specific bonuses to falloff (220mm autocannon loaded with Barrage and fitted on a Vagabond with Tracking Enhancers can theoretically have over 40km f... See full list on wiki.eveuniversity.org Glances off: 0.625-0.750Grazes: 0.500-0.625Hits: 0.750-1.000Penetrates: 1.000-1.250Refine this search eve online weapon accuracy score calculator eve online weapon accuracy score chart eve online weapon accuracy score guide eve online weapon accuracy score system eve online weapon accuracy score list eve online weapon accuracy score tracker Reddit https://www.reddit.com › r › Eve Weapon Accuracy Score has been around for over a year now ... The weapon accuracy score is the old tracking score, standardized against a 40m target, measured in miliradians. To demystify this more: A small 200mm AC with 0.323 rad/s... Reddit https://www.reddit.com › r › Eve Weapon Accuracy Score : r/Eve - Reddit Use formula WeaponAccuracyScore = oldTrackingSpeed * 40000 / oldSigRes to reverse the calculation. I just don't remember the old isgnature resolution numbers for... EVE Online Forums https://forums-archive.eveonline.com › topic › 492828 'Weapon Accuracy Score" - EVE General Discussion - EVE Online ... i agree, the only use for the score is to compare weapons in a table, once you undock it lost its use. how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new... Reddit https://www.reddit.com › r › Eve [serious] What is accuracy score? What math do I need to be ... Accuracy score is the standardized value for tracking that accurately translates between weapon systems. I don't know how much you knew about tracking before, so I'm not... EVE Online Forums https://forums-archive.eveonline.com › message › 6636399 'Weapon Accuracy Score" - EVE General Discussion - EVE Online ... EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. These... EVE Search https://eve-search.com › thread › 499064-1 EVE Search - What does weapon accuracy score represent? The alternative guide to the EVE-Online forums. Mirrors and enables advanced search options to browse the EVE-Online forums. Reddit https://www.reddit.com › r › Eve [test server] Tracking speed replaced with "weapon accuracy ... It appears that the tracking speed attribute on turret weapons has been replaced with a new attribute called "Weapon accuracy score". In addition all signature radii on... EVE Search https://eve-search.com › thread › 492828-1 EVE Search - 'Weapon Accuracy Score" No longer could a pilot easily correlate a single overview column with a weapon stat and have a decent idea of whether their shots were likely to do any damage. On the... 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